NCAA Football proposed rule changes - 2023 edition

If approved by the NCAA Playing Rules Oversight Panel on April 20, the game clock will continue to run when a first down is gained. Currently, the game clock stops when a first down is gained, and the clock restarts when the offense is awarded a first down. The game clock will continue to be stopped when a first down is gained during the last two minutes of either half.

"This rule change is a small step intended to reduce the overall game time and will give us some time to review the impact of the change," said Kirby Smart, co-chair of the committee and coach at Georgia.

The committee is recommending two other adjustments intended to continue to reduce breaks in the game:

  • Teams would be prohibited from calling consecutive team timeouts.
  • Penalties at the end of the first and third quarter would carry over and be enforced on the first play of the next quarter.
The committee also evaluated the potential impact of the rules changes on the overall state of the game and health and safety of student-athletes.

In the area of technology, the committee approved the optional use of instant replay in games that do not have an instant replay booth official. Last season, the Division II Mid-America Intercollegiate Athletics Association conducted a successful pilot program of the rule. This model allows the referee to use available video to make decisions on reviewable plays after a coach challenge.

Other committee clarifications included:

  • Establishing guidelines for second-half warmup activities, including requiring teams to wait until the field is made available to return and having designated areas of the field to warm up.
  • When teams are on the field, drones are not allowed over the playing surface or the team area.
 
No drones........times.....they are achangin'
 
Sounds totally reasonable and should eliminate about 10 plays per game. That means that players will be subject to about 1 less game of plays. This is way less impactful than the "clock runs on incomplete passes" that was thrown out there.
 
Want to shorten the game? Less commercials.
Fewer commercials don't lessen the number of plays, and that is the rationale behind this change.
 
1. Leave the clock alone.

2. Fuck outta here telling a coach they can't call back to back timeouts. I understand this might be focused around avoiding the whole 'icing the kicker thing', but many times have we seen a coach call timeout, send the boys out, not like the look and call timeout again. Don't fuck with it. Time outs are a key strategy area as well. A coach being dumb and using them inappropriately can be a big deal late in the game.

3. I am fine with the penalties at the end of the quarter tbh.
 
Fewer commercials don't lessen the number of plays, and that is the rationale behind this change.
the rationale behind the rule change is to shorten game time.

"This rule change is a small step intended to reduce the overall game time and will give us some time to review the impact of the change," said Kirby Smart, co-chair of the committee and coach at Georgia.

too many fucking commercials which makes the game run over three hours, and way the hell too long of a halftime, so the fuckers can put in more commercials. Commercials pay for the game but damnit, they put too many of those fuckers in.
 
the rationale behind the rule change is to shorten game time.

"This rule change is a small step intended to reduce the overall game time and will give us some time to review the impact of the change," said Kirby Smart, co-chair of the committee and coach at Georgia.

too many fucking commercials which makes the game run over three hours, and way the hell too long of a halftime, so the fuckers can put in more commercials. Commercials pay for the game but damnit, they put too many of those fuckers in.
It's both:

A more full quote by Smart:

“This rule change is a small step intended to reduce the overall game time and will give us some time to review the impact of the change,” Smart, who is serving as the co-chair of the football rules committee, said in an NCAA release.

“You can say this, there’s probably going to be more games, and so with more games there’s more plays involved,” Smart said, referring to the consequences of a 12-team playoff. “ But that’s only for a small group of teams. There’s a lot of other teams that will play a normal regular season schedule.

“I think the steps we are taking are measured in terms of clock and in terms of plays and we’re going to find out a lot this year.”


A couple articles:

A convergence of issues has compelled the game's stakeholders to consider more seriously limiting "exposures," the number of plays per game that athletes are on the field. The intent is not necessarily to shorten game lengths but rather protect players' health.

"They're also trying to limit exposures as well, although they have a longer season, and they have added games to that season. It's a big decision. We are dealing with student-athletes. I think it starts with that. I wouldn't sit up here and say I'm favor of shrinking the game. I do think our game has gotten long and there are a lot of plays."



The measures are "meant to reduce plays for both safety and game length reasons," according to the report.

 
the rationale behind the rule change is to shorten game time.

"This rule change is a small step intended to reduce the overall game time and will give us some time to review the impact of the change," said Kirby Smart, co-chair of the committee and coach at Georgia.

too many fucking commercials which makes the game run over three hours, and way the hell too long of a halftime, so the fuckers can put in more commercials. Commercials pay for the game but damnit, they put too many of those fuckers in.
Tell the players union to take a "pay cut"... :dhd: :biggrin:

:pop2::martini:
 
Everything they have done up to now, to 'shorten the game', has done nothing but give us more commercials without doing shit about the length.

Why don't they just call it like it is.
 
They're also introducing a pitch clock.
 
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